I have a terrain-heavy seventeenth century 28mm skirmish project in mind, titled "Dark Nights in Trashburgh." It is mainly inspired by the Alatriste and Fortune de France books, and centers on urban combat, a sort of baddies vs. catchpoles/upright civilians type of game.
(The project title derives, obviously and sort of unintentionally, from Strasbourg, but it's also a sort of ironic reflection that most things we use for scratchbuilding would otherwise usually end up in the litter.)
For this, obviously, I need more buildings than the single
guardhouse I built before, so I planned a few: an enlarged version of the
old gatehouse I started in 1/72 scale, a multi-storeyed rich citizen's estate and a wattle and daub style inn, with accomodations on the upper floor(s). Some of these would have internal lighting and games could be played at night or dusk, using the light from the windows, bonfires, tokens with built-in LED torches etc. This is the first installment of the series.
As with most scratchbuilds, doing the inn was an on and off type of thing, with large intervals waiting for the glue and primer to dry, then shelving it for something else, all the while contemplating the next thing to do, but finally it turned out to be a rather handsome building. The most interesting and at the same time tiring part of such builds is to think well ahead about the construction process.
I started this project with my wife and the tiny monkey is sort of a catchphrase between us, hence the name plate of the establishment.