With limited time and space, I devised a little game suited for 6mm figures on a very small area. The area might have been just a bit too small, but the effect is the same.
The game uses something very similar to Ganesha Games' combat resolution (1d6+modifiers both for attacker and defender), but fixed movement rates and no dice activation. I will upload the rules to the Rules page after a complete revision (which, if it happens, will happen tomorrow). As I go to work (and every other Monday to school) starting 8 in the morning, by 9pm I usually get tired.
I had finished the GNW Swedes by the way so expect a complete muster in a few days.
This is the way I play: small quick crazy wild battles! With a little cool scenery for cover and a solid scenario, the sky is the limit. Nice work.
ReplyDeleteI also thought about using an RPG engine and have more detailed attributes for figures. Pen and paper is fine up to a point, but this bit of physical evidence would make it much cooler.
DeleteNice little game!
ReplyDeleteThanks!
DeleteYou are so ingenious András, always trying to find you ways to play.
ReplyDelete