A complex story needs its places to be set. The first version of the map was hand-drawn and had been destroyed by an evil glass of water. The second version, made minimalistically in MS Paint here:
Pretty crude work isn't it. But this is the third, final version:
The most time-consuming part of redrawing was to place the small map's geography to the big scale one (1400x800). The western continent and the northern lands had been extended. Some tinkering with photoshop - adding textures, shading, then editing the captions in MSPaint and PS again, et voilá... Not a perfect one but it gives a feeling about the whole thing. Took about one and a half hours to make, the improvement, I think, is very visible.
Quest chains and parties can be made in this setting and played with my newest fantasy and campaign rules. I think I'll get some Caesar Fantasy figures soon (the only bad thing is that they are not really available around here nor on ebay and the shipping costs from the UK or the US are creations of the evil).
They look great nicely done
ReplyDeleteThis cartography should serve you well, Andrew. The story-line is intriguing. Looking forward to seeing your adventures embark on their quest for victory!
ReplyDeleteThank you, in some time they will!
DeleteThe effort for the final map was definitely worth it, very nice results.
ReplyDeleteRegards,
Matt
The second version certainly captures the flavour of a story in High Fantasy - and for some reason archipelagos are almost always interesting (give or take Ursula Le Guin's Earthsea, which, probably owing to its very fragile bleakness, I never really cottoned to).
ReplyDeleteCheers,
Ion
Thank you. Archipelagos have the opportunity to be divided (geographically, obviously, but politically too) and they're as good nests of evil as mountains or caves. I have read Le Guin but admittedly never really liked her books, more of my fault than hers.
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